Also to be done later.Įclipse still ministuns.
#Gambler dota 1 code
New Impale code works fine, but I haven’t addressed the issues with new Impale + Omnislash/Voodoo Restoration. Some bugs that were addressed with Last Word going off on various spells have not been addressed yet as of this revision. swapall (will do this one later, I don’t feel like it right now) ah (why would you be hacking on an AI map anyway?) Maybe adding more later, they actually don’t increase map size as much as everybody thinks they do (except for Gambler, since he has his own special buttons that I needed to add).Īssists work, singledraft works, -clear and -courier work, new creep camps work, bottles work, Invoker works…things work. Currently contains Old Invoker, Old Lifestealer, Old Silencer, and Gambler. New item recipes work as expected, and AI has been modified to get the proper items in order to build them (Eul’s, Guinsoo’s, Battle Fury).įun tavern is still in, though it looks different. As far as I know, all of the new hero/item content is in and works fine for both humans and AI (yes, AI Visage and Drow and PA get their new abilities and they work). Gold is now properly distributed in -em modeĪfter spending about 14 hours programming last night, I think the first revision for this port is finally done.
Fixed bug with Crystal Maiden and Aghanim’s Scepter To access the fun tavern, type -fun within the first 15 seconds of the game. Currently includes four legacy heroes (possibly more in the future): Old Invoker, Old Lifestealer, Old Silencer, and Gambler. Some commands have yet to be implemented properly:Īdditionally, I have added a Fun Tavern in the lower right corner for kicks. Luna doesn’t level up Lucent Beam, so Eclipse is very weak